Mac下配置OpenGL
Xcode Version 3.2.3 下测试成功
1.打开Xcode => Create a new
Xcode project
2.选择other => Empty Project
3.Save as XXXXX
4.Groups&File上右击 => Add…
=>Existing Frameworks=> Select GLUT.framework and OpenGL.framework
5.Select File => New File => C and C++ => C++
File
6.Type the File and Click Finish Button
7.Import #include
8.Write the OpenGL Code.
9.Open the terminal and Compile program in it
10.Command:
g++ -framework GLUT -framework openGL -framework Cocoa
openGL.cpp(input file name) –o openGL(output file name)
./openGL
=========================================
#include <gl.h>
–>
#include <OpenGL/gl.h>
#include <glu.h>
–>
#include <OpenGL/glu.h>
#include <glut.h> –>
#include <GLUT/glut.h>